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1. Opinion: Stop telling noobs to do the SOE Arc - in EVE New Citizens Q&A [original thread]
I agree with the OP. The SoE arc seems super ******* boring, and with other, more interesting (but harder) and rewarding activities available, I do not see a reason for people to start on the SoE arc straight after the career agents. The standings...
- by Ras Blumin - at 2017.03.13 09:16:34
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2. How to access Forgotten Debris? - in EVE New Citizens Q&A [original thread]
Howard Liu wrote: I visited 2 'A Demostration' today and found some Forgotten Debris. I tried to open them directly but it tells me to use Relic Analyzing Equipment. When I use Relic Analyzer I to access it, it tells me 'No further equipment re...
- by Ras Blumin - at 2017.03.13 09:08:02
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3. Minmatar nationalism will bring me...victory? - in Ships and Modules [original thread]
If you want more DPS you could try rockets instead. You are never going to be killing stuff fast with Light Missile Launchers (unless you put a Rapid in front of that). The breacher is a fine boat. Remember to use drones as well. You should post...
- by Ras Blumin - at 2017.03.13 09:05:27
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4. [MERC] Vendetta Mercenary Group - in Crime and Punishment [original thread]
Natural CloneKiller wrote: Vimsy Vortis wrote: ...Anyone who happens to drop a contract with them over it will rapidly find their structures being shot at by VMG themselves and with few options for defense. Everytime you post I do wish you ...
- by Ras Blumin - at 2016.11.23 16:23:01
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5. What are (or how to find) the best solo PvPers? - in Warfare & Tactics [original thread]
W0lf Crendraven wrote: pushdogg wrote: I'm not sure if its been mentioned, but there is a chat channel dedicated to the solo pilot. Bringing solo back is the channel name, and tons of solo pvpers frequent it often. Usually good conversation...
- by Ras Blumin - at 2016.11.23 15:44:20
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6. PVP is bit overwhelming - in Warfare & Tactics [original thread]
I agree with Luciolla: Not being overwhelmed will come with time. It sounds like you're pretty new to PVP, but as a PVP vet, I still get excited in engagements. I guess I've learned to mostly ignore info so to not get overwhelmed. I also agree ab...
- by Ras Blumin - at 2016.11.23 15:38:10
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7. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Lugh Crow-Slave wrote: sentries should just shoot suspects regardless you should not be able to just warp out and back in your interceptor while something tankey holds the target While this is a an issue I have with the current mechanics, I c...
- by Ras Blumin - at 2016.10.28 09:35:30
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8. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
Lan Wang wrote: wont make a difference will just hamper solo/un-logi fleets, main gatecamps all have logi support so i dont see this solving any imaginery issue the op has. -1 But it would require more effort from the campers, yes? Don't c...
- by Ras Blumin - at 2016.10.28 09:30:09
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9. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Serendipity Lost wrote: Now that I have been schooled on what is what in this I'm still disappointed by the thread. What I am getting now is that a guy want's to sit on a LS gate and is not happy that the gate guns aren't always on his side eve...
- by Ras Blumin - at 2016.10.28 08:19:29
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10. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Nevyn Auscent wrote: SurrenderMonkey wrote: No, he's saying that what you just described CAN be done now, and he doesn't think it should. I'm not super up on LS sentry mechanics, but from what the OP said, the following happens: Alice ...
- by Ras Blumin - at 2016.10.22 02:45:21
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11. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Je'ron wrote: Ras Blumin wrote: ... No, I want sentries to engage me if my target has not shot back - unlike how the game works now . Why "the if my target has not shot back" caveat? Wouldn't it be simpler (and easier to program) that ...
- by Ras Blumin - at 2016.10.22 02:37:15
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12. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
Dolorous Tremmens wrote: You get a moonwalk-out-of-a-solo-ganking card gauranteed as long as you take proper steps. If you mean cloak+mwd; that is not that great on combat setups and it is not gauranteed.
- by Ras Blumin - at 2016.10.20 15:57:49
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13. Tradehub warfare in FW is bullshit. - in Warfare & Tactics [original thread]
Tuevo Forth wrote: The butt-frustration from this Loki's activity is precisely is that it's so trivially avoidable by means that I reject. The 3-4day hauling alt completely removes this danger from the game. So why does this danger exist in the...
- by Ras Blumin - at 2016.10.18 20:11:39
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14. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
Danika Princip wrote: Why do you think it is a bad thing that gatecamps exist? I do not think that. I do not want gatecamps removed. I want their cost in resources/planning to be higher. Ie. want to permacamp a gate? Bring logi/remote reps! I...
- by Ras Blumin - at 2016.10.18 20:01:08
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15. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
Danika Princip wrote: Ras Blumin wrote: Danika Princip wrote: Why? You don't need to change your setup or gang composition at all to gate camp nowadays. Do 2 warps and the only consequence is a suspect flag, and a bit of sec loss. It's ...
- by Ras Blumin - at 2016.10.16 11:55:58
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16. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
Danika Princip wrote: Why? You don't need to change your setup or gang composition at all to gate camp nowadays. Do 2 warps and the only consequence is a suspect flag, and a bit of sec loss. It's too easy.
- by Ras Blumin - at 2016.10.14 08:42:27
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17. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Serendipity Lost wrote: I'm getting the feeling you want to be able to snipe a round at range, warp off and then have a convenient list of folks you have tagged for later use until the next down time. Are you trolling? I want sentries to e...
- by Ras Blumin - at 2016.10.13 15:14:40
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18. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
Daichi Yamato wrote: You shouldn't get a limited engagement unless you shoot the pirate back. And when the pirate leaves that limited engagement should only last a few minutes. The pirate shouldn't be able to extend that limited engagement time...
- by Ras Blumin - at 2016.10.13 13:18:25
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19. Make lowsec sentries less lazy - in Jita Park Speakers Corner [original thread]
It's still 150km. This change wouldn't affect snipers at all, yeah. Pretty much just a close range gate-camp nerf.
- by Ras Blumin - at 2016.10.13 12:38:12
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20. CYNO rebalance! - in Player Features and Ideas Discussion [original thread]
Why not, then? Double it while it's active for all I care.
- by Ras Blumin - at 2016.10.13 12:21:06
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